# Copyright 2013 The Flutter Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. copy("impeller") { sources = [ "blending.glsl", "branching.glsl", "color.glsl", "conical_gradient_uniform_fill.glsl", "constants.glsl", "conversions.glsl", "dithering.glsl", "external_texture_oes.glsl", "gaussian.glsl", "gradient.glsl", "math.glsl", "path.glsl", "texture.glsl", "tile_mode.glsl", "transform.glsl", "types.glsl", ] outputs = [ "$root_out_dir/shader_lib/impeller/{{source_file_part}}" ] }